Realtime Editable Modular Vehicle System
About Project
This system is fully replicated and ready for seamless integration into multiplayer projects.
It features complete driving functionality and includes example blueprints for both 2-seater and 4-seater vehicles. The system is built around five modular components, allowing developers to create entirely customizable vehicles by placing modules wherever desired — all fully editable in real-time within the game environment.
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Additionally, the system offers three different chassis options, each designed to support a varying number of modules, enabling a wide range of vehicle configurations for different gameplay needs.
Replicated
Standart Modules:
The system includes standard passenger seat, flatbed, engine, and cockpit modules, all of which can be modified and swapped in real time.

Heavy Modules:
The system also features heavy modules, which are armored versions of the standard passenger seat, flatbed, engine, and cockpit modules, all fully customizable and interchangeable in real time.

Editing Panel:
The Editing Panel provides an intuitive interface for customizing vehicle modules in real time.
Users can easily add, remove, or reposition modules directly within the game environment, enabling seamless configuration without the need to reopen the editor.
Each change is instantly reflected across the network, ensuring consistent results in multiplayer sessions.










